# 晨昏线

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2461050
- Developer: Enter Games
- Publisher: 景秀游戏
- Released: 2025 · Genre: Adventure · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $234 to $352 per month (mid $293)
- Opportunity score: $396/month at x1.35 dormancy multiplier
- Est. lifetime owners: 13.8k · Est. lifetime net revenue: $46.2k
- Review sentiment: 78% positive across 504 reviews (431 from Steam purchases)
- Review velocity: 3.5 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 16 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $532 |
| After VAT / sales tax (-13% blended) | $463 |
| After refunds (-9.5% median) | $419 |
| Net to developer (after Steam 30%) | $293 |

## Monthly review counts, oldest to newest (16 months)

324, 82, 11, 7, 9, 14, 3, 4, 3, 1, 7, 5, 3, 1, 5, 0

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 16 months. Running a -50% discount in those windows is modeled at +$1.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$7.0k to $14.1k (2-4x the trailing net annuity of $3.5k/year). Same error range applies.

## Markets by review language

- schinese: 99% (game NOT localized in this language)
- brazilian: 0% (game NOT localized in this language)
- english: 1% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2461050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
