# Carmen Sandiego

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2475300
- Developer: Gameloft
- Released: 2025 · Genre: Adventure · List price: $29.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $939 to $1.4k per month (mid $1.2k)
- Opportunity score: $1.6k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 2.7k · Est. lifetime net revenue: $27.0k
- Review sentiment: 69% positive across 95 reviews (84 from Steam purchases)
- Review velocity: 4.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 13 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 11 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.1k |
| After VAT / sales tax (-13% blended) | $1.9k |
| After refunds (-9.5% median) | $1.7k |
| Net to developer (after Steam 30%) | $1.2k |

## Monthly review counts, oldest to newest (13 months)

29, 6, 4, 2, 1, 8, 3, 11, 4, 1, 4, 1, 7

## Estimated acquisition range

$28.2k to $56.3k (2-4x the trailing net annuity of $14.1k/year). Same error range applies.

## Markets by review language

- brazilian: 6% (game NOT localized in this language)
- french: 4%
- german: 5%
- english: 78%
- spanish: 7%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2475300
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
