# Do You even Forklift? > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-30 08:42 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 2476650 - Developer: Garage 5 - Publisher: Take IT Studio! - Released: 2026 · Genre: Adventure · List price: $7.99 - Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $179 to $268 per month (mid $223) - Opportunity score: $223/month at x1.00 dormancy multiplier - Est. lifetime owners: 1.0k · Est. lifetime net revenue: $2.7k - Review sentiment: 98% positive across 45 reviews (25 from Steam purchases) - Review velocity: 3.3 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 1 months ago - Last build shipped 1 months ago - 44% of reviews come from key activations (excluded from revenue estimates) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $405 | | After VAT / sales tax (-13% blended) | $352 | | After refunds (-9.5% median) | $319 | | Net to developer (after Steam 30%) | $223 | ## Monthly review counts, oldest to newest (3 months) 16, 6, 1 ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/2476650 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.