# ART IS RIFLE

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2486730
- Developer: Arman Pakan
- Released: 2025 · Genre: Action · List price: $14.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $251 to $377 per month (mid $314)
- Opportunity score: $314/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.0k · Est. lifetime net revenue: $10.1k
- Review sentiment: 80% positive across 70 reviews (63 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 8 months ago
- Last build shipped 8 months ago
- Last discounted 0 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x1.9 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $570 |
| After VAT / sales tax (-13% blended) | $496 |
| After refunds (-9.5% median) | $449 |
| Net to developer (after Steam 30%) | $314 |

## Monthly review counts, oldest to newest (21 months)

2, 1, 0, 1, 2, 1, 0, 1, 1, 3, 2, 1, 14, 12, 6, 2, 2, 7, 2, 1, 1

## Markets by review language

- french: 3%
- german: 3%
- english: 76%
- spanish: 3%
- brazilian: 2%
- koreana: 2%
- russian: 6%
- japanese: 2%
- schinese: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2486730
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
