# The Saboteur™

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 24880
- Developer: Pandemic Studios
- Publisher: Electronic Arts
- Released: 2024 · Genre: Action · List price: $9.99
- Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.4k to $8.1k per month (mid $6.7k)
- Opportunity score: $12.8k/month at x1.90 dormancy multiplier
- Est. lifetime owners: 87.5k · Est. lifetime net revenue: $255.6k
- Review sentiment: 91% positive across 2889 reviews (2735 from Steam purchases)
- Review velocity: 92.0 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 33 months ago
- Last discounted 1 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.8 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $12.2k |
| After VAT / sales tax (-13% blended) | $10.6k |
| After refunds (-9.5% median) | $9.6k |
| Net to developer (after Steam 30%) | $6.7k |

## Monthly review counts, oldest to newest (24 months)

65, 34, 40, 173, 102, 54, 40, 48, 31, 54, 46, 51, 63, 31, 40, 59, 61, 43, 48, 32, 103, 165, 110, 94

## Estimated acquisition range

$161.2k to $322.4k (2-4x the trailing net annuity of $80.6k/year). Same error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/24880
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
