# Temtem: Swarm

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2510960
- Developer: Crema
- Released: 2026 · Genre: Action · List price: $12.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $8.1k to $12.2k per month (mid $10.1k)
- Opportunity score: $10.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 79.1k · Est. lifetime net revenue: $344.4k
- Review sentiment: 78% positive across 2739 reviews (2471 from Steam purchases)
- Review velocity: 93.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $18.4k |
| After VAT / sales tax (-13% blended) | $16.0k |
| After refunds (-9.5% median) | $14.5k |
| Net to developer (after Steam 30%) | $10.1k |

## Monthly review counts, oldest to newest (21 months)

968, 179, 139, 38, 120, 48, 61, 84, 77, 45, 51, 39, 44, 44, 29, 12, 17, 412, 48, 42, 27

## Markets by review language

- koreana: 3%
- brazilian: 7%
- russian: 4%
- spanish: 7%
- japanese: 2%
- schinese: 9%
- french: 8%
- german: 7%
- english: 53%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2510960
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
