# Toree Saturn

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2549240
- Developer: Siactro
- Released: 2025 · Genre: Action · List price: $4.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $485 to $728 per month (mid $607)
- Opportunity score: $607/month at x1.00 dormancy multiplier
- Est. lifetime owners: 13.1k · Est. lifetime net revenue: $21.8k
- Review sentiment: 94% positive across 433 reviews (408 from Steam purchases)
- Review velocity: 14.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 9 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Last build shipped 13 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 3 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $958 |
| After refunds (-9.5% median) | $867 |
| Net to developer (after Steam 30%) | $607 |

## Monthly review counts, oldest to newest (12 months)

190, 28, 18, 27, 34, 26, 10, 16, 10, 12, 15, 24

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 12 months. Running a -50% discount in those windows is modeled at +$1.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- russian: 1% (game NOT localized in this language)
- spanish: 4% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 92%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2549240
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
