# Dungeon Inn

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2552310
- Developer: Cat Society
- Publisher: Spiral Up Games
- Released: 2024 · Genre: Casual · List price: $12.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $418 to $627 per month (mid $522)
- Opportunity score: $522/month at x1.00 dormancy multiplier
- Est. lifetime owners: 18.8k · Est. lifetime net revenue: $71.6k
- Review sentiment: 94% positive across 668 reviews (589 from Steam purchases)
- Review velocity: 5.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Last discounted 1 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $948 |
| After VAT / sales tax (-13% blended) | $825 |
| After refunds (-9.5% median) | $746 |
| Net to developer (after Steam 30%) | $522 |

## Monthly review counts, oldest to newest (21 months)

297, 45, 53, 12, 17, 43, 16, 10, 29, 8, 2, 5, 7, 7, 6, 14, 5, 4, 4, 1, 5

## Missed seasonal-sale revenue (modeled)

Skipped 12 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$22.9k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- schinese: 59%
- brazilian: 0% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 14%
- koreana: 22%
- russian: 1% (game NOT localized in this language)
- japanese: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2552310
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
