# Two Climbers

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2590080
- Developer: Rombo
- Publisher: Team Rombo
- Released: 2024 · Genre: Adventure · List price: $3.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $51 to $76 per month (mid $63)
- Opportunity score: $120/month at x1.90 dormancy multiplier
- Est. lifetime owners: 1.5k · Est. lifetime net revenue: $1.8k
- Review sentiment: 100% positive across 53 reviews (47 from Steam purchases)
- Review velocity: 2.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 2.6 years
- Studio quiet across its whole catalog
- Last build shipped 31 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $115 |
| After VAT / sales tax (-13% blended) | $100 |
| After refunds (-9.5% median) | $90 |
| Net to developer (after Steam 30%) | $63 |

## Monthly review counts, oldest to newest (14 months)

8, 7, 2, 8, 3, 1, 1, 2, 6, 2, 2, 1, 2, 0

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 14 months. Running a -50% discount in those windows is modeled at +$233 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2590080
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
