# Daymare Town

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2619240
- Developer: Mateusz Skutnik
- Released: 2025 · Genre: Adventure · List price: $24.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $559 to $838 per month (mid $698)
- Opportunity score: $698/month at x1.00 dormancy multiplier
- Est. lifetime owners: 3.7k · Est. lifetime net revenue: $31.4k
- Review sentiment: 98% positive across 132 reviews (117 from Steam purchases)
- Review velocity: 3.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 10 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 10 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.3k |
| After VAT / sales tax (-13% blended) | $1.1k |
| After refunds (-9.5% median) | $998 |
| Net to developer (after Steam 30%) | $698 |

## Monthly review counts, oldest to newest (10 months)

62, 18, 11, 5, 4, 3, 1, 2, 6, 4

## Markets by review language

- french: 3%
- english: 82%
- koreana: 3% (game NOT localized in this language)
- spanish: 4%
- japanese: 2% (game NOT localized in this language)
- schinese: 1% (game NOT localized in this language)
- brazilian: 1%
- german: 1%
- russian: 3% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2619240
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
