# Arcane Blast

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2628230
- Developer: Campfire Studio
- Released: 2024 · Genre: Action · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $409 to $613 per month (mid $511)
- Opportunity score: $843/month at x1.65 dormancy multiplier
- Est. lifetime owners: 1.4k · Est. lifetime net revenue: $4.1k
- Review sentiment: 70% positive across 50 reviews (44 from Steam purchases)
- Review velocity: 7.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 23 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 23 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $928 |
| After VAT / sales tax (-13% blended) | $807 |
| After refunds (-9.5% median) | $730 |
| Net to developer (after Steam 30%) | $511 |

## Monthly review counts, oldest to newest (6 months)

34, 1, 1, 2, 2, 2

## Estimated acquisition range

$12.3k to $24.5k (2-4x the trailing net annuity of $6.1k/year). Same error range applies.

## Markets by review language

- koreana: 5% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- schinese: 5%
- french: 3%
- german: 5%
- english: 78%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2628230
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
