# Don't Be Afraid 2

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2631880
- Developer: Eneida Games
- Released: 2024 · Genre: Action · List price: $16.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $364 to $546 per month (mid $455)
- Opportunity score: $592/month at x1.30 dormancy multiplier
- Est. lifetime owners: 6.3k · Est. lifetime net revenue: $31.3k
- Review sentiment: 72% positive across 268 reviews (197 from Steam purchases)
- Review velocity: 3.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 21 months ago
- Last discounted 0 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $826 |
| After VAT / sales tax (-13% blended) | $719 |
| After refunds (-9.5% median) | $651 |
| Net to developer (after Steam 30%) | $455 |

## Monthly review counts, oldest to newest (21 months)

80, 22, 19, 13, 8, 16, 6, 4, 5, 2, 2, 2, 3, 1, 2, 1, 1, 8, 3, 5, 4

## Missed seasonal-sale revenue (modeled)

Skipped 5 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$7.0k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$10.9k to $21.9k (2-4x the trailing net annuity of $5.5k/year). Same error range applies.

## Markets by review language

- french: 3%
- spanish: 2%
- japanese: 1%
- schinese: 31%
- brazilian: 1%
- german: 9%
- english: 48%
- koreana: 1%
- russian: 4%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2631880
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
