# Star Trek: Voyager - Across the Unknown

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2643390
- Developer: Gamexcite
- Publisher: Daedalic Entertainment
- Released: 2026 · Genre: Indie · List price: $34.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $159.8k to $239.7k per month (mid $199.7k)
- Opportunity score: $199.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 129.9k · Est. lifetime net revenue: $1.5M
- Review sentiment: 79% positive across 4584 reviews (4058 from Steam purchases)
- Review velocity: 681.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $362.6k |
| After VAT / sales tax (-13% blended) | $315.5k |
| After refunds (-9.5% median) | $285.5k |
| Net to developer (after Steam 30%) | $199.7k |

## Monthly review counts, oldest to newest (6 months)

2671, 599, 339, 143, 103, 231

## Markets by review language

- koreana: 0% (game NOT localized in this language)
- spanish: 0%
- japanese: 0% (game NOT localized in this language)
- french: 1%
- german: 19%
- english: 77%
- russian: 1%
- schinese: 1%
- brazilian: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2643390
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
