# Faith in Despair

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2686020
- Developer: Philipp Lehner
- Released: 2025 · Genre: Indie · List price: $11.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $268 to $402 per month (mid $335)
- Opportunity score: $335/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.3k · Est. lifetime net revenue: $9.3k
- Review sentiment: 96% positive across 75 reviews (72 from Steam purchases)
- Review velocity: 3.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $608 |
| After VAT / sales tax (-13% blended) | $529 |
| After refunds (-9.5% median) | $479 |
| Net to developer (after Steam 30%) | $335 |

## Monthly review counts, oldest to newest (9 months)

37, 12, 4, 3, 1, 10, 2, 1, 3

## Markets by review language

- german: 6%
- english: 75%
- russian: 6%
- spanish: 1%
- japanese: 1%
- schinese: 8%
- french: 3% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2686020
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
