# DreadOut

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 269790
- Developer: Digital Happiness
- Released: 2014 · Genre: Adventure · List price: $14.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.1k to $1.7k per month (mid $1.4k)
- Opportunity score: $2.2k/month at x1.50 dormancy multiplier
- Est. lifetime owners: 337.5k · Est. lifetime net revenue: $1.1M
- Review sentiment: 77% positive across 5710 reviews (4500 from Steam purchases)
- Review velocity: 17.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 5.8 years ago
- Last discounted 1 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.6k |
| After VAT / sales tax (-13% blended) | $2.3k |
| After refunds (-9.5% median) | $2.1k |
| Net to developer (after Steam 30%) | $1.4k |

## Monthly review counts, oldest to newest (24 months)

20, 19, 23, 18, 27, 23, 13, 24, 15, 29, 26, 29, 15, 20, 20, 18, 14, 13, 19, 15, 14, 26, 16, 17

## Estimated acquisition range

$34.5k to $69.0k (2-4x the trailing net annuity of $17.2k/year). Same error range applies.

## Analyst notes (AI-assisted)

Indonesian supernatural horror adventure with Fatal Frame DNA, built around photography-based combat and atmospheric dread.

DreadOut has quietly generated $1.09M lifetime revenue on 337.5K units sold, earning $1.44K/mo residually despite zero marketing spend in the past 3.5 months. The 76.7% positive score and devoted Fatal Frame comparison signal a locked-in cult audience willing to pay full price ($14.99); opportunity lies in modest revival spend (localization, console port, or sequel greenlight) that could unlock dormant catalog value and franchise extension. Best fit for a horror-focused indie publisher or IP-aware acquirer willing to nurture long-tail genre appeal rather than chase mainstream players.

- Most realistic play: revival
- Risk (market): Niche horror genre; 76.7% positive but brutal onboarding ('kills the game for most people') limits addressable audience growth.
- Risk (tech): Built 2014; 69 months old. Console ports or engine modernization would require non-trivial investment to justify revival spend.
- Risk (other): Developer (Digital Happiness) has gone quiet for 3.5 months; studio status listed as operating but no recent output signals risk to post-acquisition support.

What players are asking for:
- Console ports (implicit in Fatal Frame comparisons; players want portable access to this class of game)
- Sequel or spiritual successor with refined onboarding (players acknowledge steep learning curve; opening hours are a choke point)
- Minimal hand-holding preserved but better pacing (fans value obscurity but admit it gates discovery)

Suggested first moves:
1. Audit IP ownership and rights; confirm Digital Happiness holds unrestricted control and can greenlight derivative works or third-party ports.
2. Model console port ROI: Fatal Frame revival (2024) proved audience appetite; a Switch/PS5 version with modest localization spend could 2-3x residual revenue given 80% max discount history and full-price positioning.
3. Engage studio directly on sequel roadmap: $1.09M lifetime suggests franchise viability; a narrative sequel with refined first 2-3 hours (mentorship mode, adjustable obscurity slider) could build on cult base without diluting identity.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/269790
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
