# Maestro

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2701700
- Developer: Double Jack
- Released: 2024 · Genre: Casual · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.5k to $3.7k per month (mid $3.1k)
- Opportunity score: $3.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 17.0k · Est. lifetime net revenue: $124.4k
- Review sentiment: 96% positive across 567 reviews (532 from Steam purchases)
- Review velocity: 17.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 8 months ago
- Last discounted 1 months ago, 7 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.6k |
| After VAT / sales tax (-13% blended) | $4.9k |
| After refunds (-9.5% median) | $4.4k |
| Net to developer (after Steam 30%) | $3.1k |

## Monthly review counts, oldest to newest (22 months)

72, 49, 90, 26, 14, 16, 17, 11, 17, 17, 10, 21, 14, 17, 36, 10, 25, 27, 5, 13, 18, 14

## Missed seasonal-sale revenue (modeled)

Skipped 5 Steam seasonal sale window(s) in the last 22 months. Running a -50% discount in those windows is modeled at +$10.9k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- japanese: 6%
- schinese: 12%
- brazilian: 2% (game NOT localized in this language)
- russian: 16% (game NOT localized in this language)
- french: 5%
- german: 2%
- english: 49%
- koreana: 4%
- spanish: 4%

Localization gap: 18% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2701700
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
