# SubwaySim 2

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2707070
- Developer: Simuverse Interactive
- Publisher: Aerosoft GmbH
- Released: 2025 · Genre: Simulation · List price: $34.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.9k to $8.8k per month (mid $7.3k)
- Opportunity score: $7.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 25.4k · Est. lifetime net revenue: $298.1k
- Review sentiment: 82% positive across 850 reviews (794 from Steam purchases)
- Review velocity: 25.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $13.3k |
| After VAT / sales tax (-13% blended) | $11.6k |
| After refunds (-9.5% median) | $10.5k |
| Net to developer (after Steam 30%) | $7.3k |

## Monthly review counts, oldest to newest (16 months)

288, 111, 69, 33, 19, 43, 23, 36, 36, 8, 18, 33, 26, 39, 17, 17

## Markets by review language

- russian: 2% (game NOT localized in this language)
- spanish: 2%
- japanese: 0% (game NOT localized in this language)
- schinese: 2% (game NOT localized in this language)
- brazilian: 1%
- french: 4%
- german: 70%
- english: 20%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2707070
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
