# Dungeon Tells > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-29 21:07 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 2708230 - Developer: Ace Benoff - Released: 2026 · Genre: Casual · List price: $7.99 - Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $1.4k to $2.1k per month (mid $1.7k) - Opportunity score: $2.3k/month at x1.30 dormancy multiplier - Est. lifetime owners: 1.0k · Est. lifetime net revenue: $2.7k - Review sentiment: 76% positive across 25 reviews (25 from Steam purchases) - Review velocity: 26.0 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner - Last build shipped 0 months ago - Store page localized in only 2 language(s) ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $3.2k | | After VAT / sales tax (-13% blended) | $2.7k | | After refunds (-9.5% median) | $2.5k | | Net to developer (after Steam 30%) | $1.7k | ## Estimated acquisition range $41.8k to $83.5k (2-4x the trailing net annuity of $20.9k/year). Same error range applies. ## Markets by review language - german: 4% (game NOT localized in this language) - english: 76% - russian: 4% (game NOT localized in this language) - schinese: 12% (game NOT localized in this language) - french: 4% (game NOT localized in this language) Localization gap: 24% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion. ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/2708230 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.