# Void Sols

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2736690
- Developer: Finite Reflection Studios
- Publisher: Modern Wolf
- Released: 2024 · Genre: Action · List price: $14.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $365 to $548 per month (mid $456)
- Opportunity score: $616/month at x1.35 dormancy multiplier
- Est. lifetime owners: 10.9k · Est. lifetime net revenue: $48.0k
- Review sentiment: 96% positive across 371 reviews (342 from Steam purchases)
- Review velocity: 4.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 19 months
- Last build shipped 7 months ago
- Last discounted 1 months ago, 6 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $829 |
| After VAT / sales tax (-13% blended) | $721 |
| After refunds (-9.5% median) | $652 |
| Net to developer (after Steam 30%) | $456 |

## Monthly review counts, oldest to newest (20 months)

196, 26, 10, 16, 7, 11, 5, 11, 14, 2, 4, 10, 5, 3, 4, 4, 6, 6, 4, 1

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$12.6k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$11.0k to $21.9k (2-4x the trailing net annuity of $5.5k/year). Same error range applies.

## Markets by review language

- spanish: 0%
- japanese: 1%
- schinese: 8%
- brazilian: 1%
- french: 5%
- german: 1%
- english: 81%
- russian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2736690
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
