# Esports Manager 2026

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2749950
- Developer: Neurona Games
- Publisher: indie.io
- Released: 2026 · Genre: Indie · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $406.5k to $609.7k per month (mid $508.1k)
- Opportunity score: $508.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 104.8k · Est. lifetime net revenue: $702.3k
- Review sentiment: 73% positive across 3664 reviews (3274 from Steam purchases)
- Review velocity: 3032.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago
- Last discounted 1 months ago, 1 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $922.4k |
| After VAT / sales tax (-13% blended) | $802.5k |
| After refunds (-9.5% median) | $726.2k |
| Net to developer (after Steam 30%) | $508.1k |

## Monthly review counts, oldest to newest (1 months)

3032

## Markets by review language

- german: 2%
- english: 22%
- spanish: 1%
- japanese: 0% (game NOT localized in this language)
- schinese: 13%
- brazilian: 7%
- french: 2%
- koreana: 0% (game NOT localized in this language)
- russian: 52%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2749950
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
