# Microtopia

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2750000
- Developer: Cordyceps Collective
- Publisher: Goblinz Publishing
- Released: 2025 · Genre: Simulation · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.9k to $2.9k per month (mid $2.4k)
- Opportunity score: $2.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 28.0k · Est. lifetime net revenue: $187.9k
- Review sentiment: 88% positive across 965 reviews (876 from Steam purchases)
- Review velocity: 14.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.4k |
| After VAT / sales tax (-13% blended) | $3.8k |
| After refunds (-9.5% median) | $3.4k |
| Net to developer (after Steam 30%) | $2.4k |

## Monthly review counts, oldest to newest (18 months)

375, 156, 54, 28, 8, 29, 15, 35, 23, 28, 16, 33, 15, 19, 19, 10, 16, 7

## Markets by review language

- japanese: 2%
- brazilian: 1% (game NOT localized in this language)
- french: 4%
- german: 8%
- koreana: 3%
- spanish: 2% (game NOT localized in this language)
- schinese: 10%
- english: 63%
- russian: 6%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2750000
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
