# The King is Watching

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2753900
- Developer: Hypnohead
- Publisher: tinyBuild
- Released: 2025 · Genre: Indie · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $27.4k to $41.1k per month (mid $34.3k)
- Opportunity score: $34.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 283.5k · Est. lifetime net revenue: $1.4M
- Review sentiment: 89% positive across 10338 reviews (8858 from Steam purchases)
- Review velocity: 272.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 1 months ago
- Last discounted 0 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $62.2k |
| After VAT / sales tax (-13% blended) | $54.1k |
| After refunds (-9.5% median) | $49.0k |
| Net to developer (after Steam 30%) | $34.3k |

## Monthly review counts, oldest to newest (13 months)

3153, 1454, 648, 304, 585, 763, 372, 251, 535, 214, 139, 320, 177

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$258.2k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 2%
- german: 3%
- english: 39%
- koreana: 2%
- russian: 13%
- spanish: 4%
- japanese: 1%
- schinese: 33%
- brazilian: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2753900
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
