# Dead-End City Blues OD Edition

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2756380
- Developer: AleCubicSoft
- Publisher: Mango Party
- Released: 2024 · Genre: Indie · List price: $8.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $745 to $1.1k per month (mid $931)
- Opportunity score: $1.2k/month at x1.30 dormancy multiplier
- Est. lifetime owners: 19.3k · Est. lifetime net revenue: $50.8k
- Review sentiment: 87% positive across 641 reviews (604 from Steam purchases)
- Review velocity: 14.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Last build shipped 21 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.7k |
| After VAT / sales tax (-13% blended) | $1.5k |
| After refunds (-9.5% median) | $1.3k |
| Net to developer (after Steam 30%) | $931 |

## Monthly review counts, oldest to newest (22 months)

234, 70, 46, 25, 11, 18, 15, 11, 8, 12, 8, 14, 23, 11, 15, 13, 13, 13, 15, 9, 16, 19

## Estimated acquisition range

$22.3k to $44.7k (2-4x the trailing net annuity of $11.2k/year). Same error range applies.

## Markets by review language

- french: 1% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)
- english: 22%
- koreana: 23% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)
- japanese: 11%
- schinese: 39%
- brazilian: 0% (game NOT localized in this language)

Localization gap: 28% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2756380
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
