# Petit Game Collection vol.1

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2757490
- Developer: WSS playground
- Released: 2024 · Genre: Action · List price: $3.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $226 to $338 per month (mid $282)
- Opportunity score: $465/month at x1.65 dormancy multiplier
- Est. lifetime owners: 19.7k · Est. lifetime net revenue: $23.0k
- Review sentiment: 87% positive across 661 reviews (617 from Steam purchases)
- Review velocity: 9.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 21 months
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last build shipped 32 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $512 |
| After VAT / sales tax (-13% blended) | $445 |
| After refunds (-9.5% median) | $403 |
| Net to developer (after Steam 30%) | $282 |

## Monthly review counts, oldest to newest (24 months)

14, 29, 8, 36, 53, 35, 14, 10, 6, 6, 5, 12, 4, 10, 9, 11, 8, 10, 10, 7, 12, 10, 10, 9

## Estimated acquisition range

$6.8k to $13.5k (2-4x the trailing net annuity of $3.4k/year). Same error range applies.

## Markets by review language

- japanese: 5%
- schinese: 36%
- brazilian: 1% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- english: 45%
- koreana: 4% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)
- russian: 6% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)

Localization gap: 15% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2757490
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
