# Sonny Legacy Collection

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2757720
- Developer: Krin Juangbhanich
- Publisher: Armor Games Studios
- Released: 2024 · Genre: Action · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $360 to $540 per month (mid $450)
- Opportunity score: $585/month at x1.30 dormancy multiplier
- Est. lifetime owners: 10.6k · Est. lifetime net revenue: $31.0k
- Review sentiment: 91% positive across 377 reviews (332 from Steam purchases)
- Review velocity: 6.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 23 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $817 |
| After VAT / sales tax (-13% blended) | $711 |
| After refunds (-9.5% median) | $644 |
| Net to developer (after Steam 30%) | $450 |

## Monthly review counts, oldest to newest (23 months)

82, 53, 32, 23, 7, 15, 8, 8, 3, 4, 4, 17, 10, 6, 4, 12, 5, 4, 11, 3, 9, 6, 4

## Estimated acquisition range

$10.8k to $21.6k (2-4x the trailing net annuity of $5.4k/year). Same error range applies.

## Markets by review language

- german: 1% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)
- schinese: 1% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- english: 89%
- koreana: 1% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)

Localization gap: 11% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2757720
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
