# Vikings: Sex and Blood

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2774580
- Developer: DreamBig Games
- Released: 2026 · Genre: Adventure · List price: $14.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $620 to $930 per month (mid $775)
- Opportunity score: $775/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.9k · Est. lifetime net revenue: $24.6k
- Review sentiment: 63% positive across 154 reviews (153 from Steam purchases)
- Review velocity: 6.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago
- Last discounted 1 months ago, 7 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.4k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $775 |

## Monthly review counts, oldest to newest (17 months)

65, 3, 21, 7, 2, 6, 2, 7, 3, 2, 3, 14, 6, 6, 3, 4, 4

## Missed seasonal-sale revenue (modeled)

Skipped 7 Steam seasonal sale window(s) in the last 17 months. Running a -50% discount in those windows is modeled at +$5.7k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- spanish: 2%
- japanese: 1%
- schinese: 2% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- french: 2%
- german: 3% (game NOT localized in this language)
- english: 77%
- russian: 11%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2774580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
