# Meiji Tokyo Renka  Full Moon

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2779890
- Developer: dramatic create
- Released: 2024 · Genre: Adventure · List price: $59.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.5k to $3.8k per month (mid $3.1k)
- Opportunity score: $3.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.2k · Est. lifetime net revenue: $109.4k
- Review sentiment: 92% positive across 206 reviews (195 from Steam purchases)
- Review velocity: 7.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 10 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.7k |
| After VAT / sales tax (-13% blended) | $5.0k |
| After refunds (-9.5% median) | $4.5k |
| Net to developer (after Steam 30%) | $3.1k |

## Monthly review counts, oldest to newest (22 months)

27, 11, 3, 6, 5, 20, 6, 18, 6, 4, 9, 5, 16, 8, 7, 11, 4, 9, 7, 7, 5, 11

## Markets by review language

- german: 1% (game NOT localized in this language)
- english: 10%
- spanish: 1% (game NOT localized in this language)
- japanese: 2% (game NOT localized in this language)
- schinese: 87%
- brazilian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2779890
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
