# The Last FARMER

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2845090
- Developer: Geekon
- Publisher: Midnight Games
- Released: 2024 · Genre: Action · List price: $12.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $430 to $646 per month (mid $538)
- Opportunity score: $1.2k/month at x2.15 dormancy multiplier
- Est. lifetime owners: 8.3k · Est. lifetime net revenue: $31.4k
- Review sentiment: 57% positive across 312 reviews (258 from Steam purchases)
- Review velocity: 5.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 20 months
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Last build shipped 21 months ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $977 |
| After VAT / sales tax (-13% blended) | $850 |
| After refunds (-9.5% median) | $769 |
| Net to developer (after Steam 30%) | $538 |

## Monthly review counts, oldest to newest (20 months)

98, 42, 16, 22, 2, 5, 8, 8, 7, 9, 3, 0, 5, 3, 1, 5, 22, 1, 3, 2

## Missed seasonal-sale revenue (modeled)

Skipped 11 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$9.3k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$12.9k to $25.8k (2-4x the trailing net annuity of $6.5k/year). Same error range applies.

## Markets by review language

- french: 4%
- german: 13%
- english: 56%
- russian: 16%
- japanese: 0% (game NOT localized in this language)
- koreana: 1% (game NOT localized in this language)
- spanish: 3%
- schinese: 2%
- brazilian: 5%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2845090
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
