# Thank You For Your Application

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2881370
- Developer: IceLemonTea Studio
- Released: 2026 · Genre: Indie · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $59.4k to $89.1k per month (mid $74.2k)
- Opportunity score: $74.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 29.2k · Est. lifetime net revenue: $196.0k
- Review sentiment: 82% positive across 952 reviews (914 from Steam purchases)
- Review velocity: 443.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $134.8k |
| After VAT / sales tax (-13% blended) | $117.2k |
| After refunds (-9.5% median) | $106.1k |
| Net to developer (after Steam 30%) | $74.2k |

## Monthly review counts, oldest to newest (2 months)

742, 144

## Markets by review language

- french: 2%
- german: 1%
- english: 32%
- koreana: 7% (game NOT localized in this language)
- japanese: 4%
- schinese: 51%
- russian: 1% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2881370
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
