# Lost in Art: a Miniature Realm

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2900050
- Developer: Archaic Game Studio
- Released: 2026 · Genre: Adventure · List price: $13.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.1k to $3.2k per month (mid $2.6k)
- Opportunity score: $2.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 1.6k · Est. lifetime net revenue: $7.5k
- Review sentiment: 97% positive across 60 reviews (50 from Steam purchases)
- Review velocity: 22.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 1 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.8k |
| After VAT / sales tax (-13% blended) | $4.2k |
| After refunds (-9.5% median) | $3.8k |
| Net to developer (after Steam 30%) | $2.6k |

## Monthly review counts, oldest to newest (2 months)

36, 9

## Markets by review language

- english: 45%
- russian: 3% (game NOT localized in this language)
- schinese: 53%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2900050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
