# Catto's Post Office

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2908050
- Developer: In Shambles Studio
- Released: 2025 · Genre: Casual · List price: $4.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.1k to $1.7k per month (mid $1.4k)
- Opportunity score: $1.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 38.0k · Est. lifetime net revenue: $63.5k
- Review sentiment: 98% positive across 1430 reviews (1186 from Steam purchases)
- Review velocity: 34.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 2 months ago
- Store page localized in only 4 language(s)
- Last discounted 0 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.6k |
| After VAT / sales tax (-13% blended) | $2.3k |
| After refunds (-9.5% median) | $2.0k |
| Net to developer (after Steam 30%) | $1.4k |

## Monthly review counts, oldest to newest (12 months)

617, 95, 92, 85, 84, 41, 35, 48, 15, 25, 36, 46

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 12 months. Running a -50% discount in those windows is modeled at +$2.6k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 1% (game NOT localized in this language)
- english: 90%
- russian: 2% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- japanese: 0%
- schinese: 0%
- german: 2% (game NOT localized in this language)
- koreana: 0% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2908050
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
