# Yunyun Syndrome!? Rhythm Psychosis

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2914150
- Developer: Alliance Arts
- Released: 2026 · Genre: Adventure · List price: $16.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $111.0k to $166.6k per month (mid $138.8k)
- Opportunity score: $138.8k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 122.7k · Est. lifetime net revenue: $698.8k
- Review sentiment: 91% positive across 4172 reviews (3833 from Steam purchases)
- Review velocity: 974.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $252.0k |
| After VAT / sales tax (-13% blended) | $219.2k |
| After refunds (-9.5% median) | $198.4k |
| Net to developer (after Steam 30%) | $138.8k |

## Monthly review counts, oldest to newest (4 months)

1736, 1217, 526, 419

## Markets by review language

- french: 1%
- german: 1%
- english: 41%
- russian: 15%
- spanish: 6%
- schinese: 12%
- brazilian: 2%
- koreana: 13%
- japanese: 8%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2914150
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
