# Stickman Strikes: Conquer Fantasy World

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2924170
- Developer: LGaoGame
- Publisher: Gamersky Games
- Released: 2025 · Genre: Action · List price: $11.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $630 to $945 per month (mid $787)
- Opportunity score: $787/month at x1.00 dormancy multiplier
- Est. lifetime owners: 20.5k · Est. lifetime net revenue: $82.5k
- Review sentiment: 79% positive across 701 reviews (641 from Steam purchases)
- Review velocity: 7.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Last build shipped 4 months ago
- Last discounted 0 months ago, 11 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.4k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $787 |

## Monthly review counts, oldest to newest (15 months)

405, 24, 70, 11, 28, 16, 12, 21, 22, 6, 8, 16, 4, 6, 7

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 15 months. Running a -50% discount in those windows is modeled at +$1.8k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- english: 3%
- koreana: 5%
- russian: 1% (game NOT localized in this language)
- japanese: 4%
- schinese: 87%
- brazilian: 0% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2924170
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
