# Night Club Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2943670
- Developer: Clock Wizard Games
- Released: 2025 · Genre: Indie · List price: $14.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $888 to $1.3k per month (mid $1.1k)
- Opportunity score: $1.5k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 9.1k · Est. lifetime net revenue: $45.8k
- Review sentiment: 62% positive across 343 reviews (285 from Steam purchases)
- Review velocity: 8.8 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 13 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 13 months ago
- Last discounted 1 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.0k |
| After VAT / sales tax (-13% blended) | $1.8k |
| After refunds (-9.5% median) | $1.6k |
| Net to developer (after Steam 30%) | $1.1k |

## Monthly review counts, oldest to newest (13 months)

94, 48, 19, 23, 20, 19, 12, 6, 12, 10, 5, 7, 13

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$7.9k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$26.6k to $53.3k (2-4x the trailing net annuity of $13.3k/year). Same error range applies.

## Markets by review language

- english: 43%
- koreana: 0%
- spanish: 2%
- japanese: 1%
- brazilian: 2%
- french: 5%
- russian: 8%
- schinese: 4%
- german: 34%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2943670
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
