# Xenopurge

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2983410
- Developer: Traptics
- Publisher: Firesquid
- Released: 2025 · Genre: Indie · List price: $12.49
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.0k to $3.1k per month (mid $2.5k)
- Opportunity score: $2.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 13.3k · Est. lifetime net revenue: $55.6k
- Review sentiment: 86% positive across 458 reviews (415 from Steam purchases)
- Review velocity: 24.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 4 months ago
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.6k |
| After VAT / sales tax (-13% blended) | $4.0k |
| After refunds (-9.5% median) | $3.6k |
| Net to developer (after Steam 30%) | $2.5k |

## Monthly review counts, oldest to newest (13 months)

108, 19, 8, 10, 57, 28, 36, 18, 12, 10, 63, 20, 23

## Markets by review language

- japanese: 1%
- schinese: 19%
- brazilian: 1%
- english: 66%
- russian: 7%
- french: 2%
- german: 1%
- koreana: 1% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2983410
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
