# OCTOPATH TRAVELER 0

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3014320
- Developer: Square Enix
- Released: 2025 · Genre: RPG · List price: $49.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $38.6k to $57.8k per month (mid $48.2k)
- Opportunity score: $48.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 90.2k · Est. lifetime net revenue: $1.5M
- Review sentiment: 79% positive across 3690 reviews (2818 from Steam purchases)
- Review velocity: 115.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (89 titles tracked), so this one may welcome a partner
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $87.5k |
| After VAT / sales tax (-13% blended) | $76.1k |
| After refunds (-9.5% median) | $68.9k |
| Net to developer (after Steam 30%) | $48.2k |

## Monthly review counts, oldest to newest (8 months)

1636, 479, 179, 138, 104, 98, 66, 105

## Markets by review language

- german: 2% (game NOT localized in this language)
- koreana: 10%
- spanish: 1% (game NOT localized in this language)
- japanese: 11%
- brazilian: 1% (game NOT localized in this language)
- french: 2% (game NOT localized in this language)
- english: 45%
- russian: 0% (game NOT localized in this language)
- schinese: 29%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3014320
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
