# Welcome Back, Commander

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3015620
- Developer: S.C. 16 BIT NIGHTS S.R.L.
- Released: 2025 · Genre: Simulation · List price: $14.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $385 to $578 per month (mid $482)
- Opportunity score: $482/month at x1.00 dormancy multiplier
- Est. lifetime owners: 7.4k · Est. lifetime net revenue: $37.2k
- Review sentiment: 81% positive across 247 reviews (231 from Steam purchases)
- Review velocity: 3.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 6 months ago
- Last discounted 1 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $874 |
| After VAT / sales tax (-13% blended) | $761 |
| After refunds (-9.5% median) | $689 |
| Net to developer (after Steam 30%) | $482 |

## Monthly review counts, oldest to newest (18 months)

99, 24, 19, 22, 7, 6, 6, 5, 2, 5, 6, 8, 5, 4, 5, 2, 2, 5

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 18 months. Running a -50% discount in those windows is modeled at +$440 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- schinese: 22%
- brazilian: 2% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- english: 55%
- koreana: 1% (game NOT localized in this language)
- russian: 14%
- spanish: 4%
- german: 1% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3015620
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
