# Lust 'n Dead 🔞

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3044560
- Developer: Octo Games
- Released: 2024 · Genre: Action · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $165 to $248 per month (mid $207)
- Opportunity score: $341/month at x1.65 dormancy multiplier
- Est. lifetime owners: 6.8k · Est. lifetime net revenue: $20.0k
- Review sentiment: 66% positive across 222 reviews (214 from Steam purchases)
- Review velocity: 2.8 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 22 months
- Studio quiet across its whole catalog
- Last build shipped 23 months ago
- Last discounted 1 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $376 |
| After VAT / sales tax (-13% blended) | $327 |
| After refunds (-9.5% median) | $296 |
| Net to developer (after Steam 30%) | $207 |

## Monthly review counts, oldest to newest (21 months)

138, 17, 6, 8, 2, 9, 1, 3, 2, 1, 4, 5, 3, 5, 1, 3, 4, 3, 2, 4, 1

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$949 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$5.0k to $9.9k (2-4x the trailing net annuity of $2.5k/year). Same error range applies.

## Markets by review language

- french: 1%
- german: 2%
- koreana: 3%
- russian: 20%
- spanish: 1%
- brazilian: 2%
- english: 67%
- japanese: 2%
- schinese: 5%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3044560
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
