# Here Comes The Swarm

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3052730
- Developer: CableHook Games
- Released: 2026 · Genre: Indie · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $7.9k to $11.9k per month (mid $9.9k)
- Opportunity score: $9.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 9.8k · Est. lifetime net revenue: $65.4k
- Review sentiment: 86% positive across 325 reviews (305 from Steam purchases)
- Review velocity: 59.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $18.0k |
| After VAT / sales tax (-13% blended) | $15.7k |
| After refunds (-9.5% median) | $14.2k |
| Net to developer (after Steam 30%) | $9.9k |

## Monthly review counts, oldest to newest (5 months)

152, 57, 40, 33, 14

## Markets by review language

- german: 7%
- koreana: 8%
- russian: 5%
- spanish: 2%
- japanese: 2%
- schinese: 14% (game NOT localized in this language)
- brazilian: 1%
- english: 61%
- french: 2%

Localization gap: 14% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3052730
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
