# Wrong Bullet

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3064750
- Developer: Galactic Geckon
- Released: 2024 · Genre: Action · List price: $29.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $994 to $1.5k per month (mid $1.2k)
- Opportunity score: $2.4k/month at x1.90 dormancy multiplier
- Est. lifetime owners: 2.8k · Est. lifetime net revenue: $24.4k
- Review sentiment: 87% positive across 91 reviews (87 from Steam purchases)
- Review velocity: 5.7 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio active elsewhere (21 titles tracked), so this one may welcome a partner
- Last build shipped 26 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.3k |
| After VAT / sales tax (-13% blended) | $2.0k |
| After refunds (-9.5% median) | $1.8k |
| Net to developer (after Steam 30%) | $1.2k |

## Monthly review counts, oldest to newest (10 months)

20, 35, 21, 2, 33, 1, 0, 0, 0, 0

## Estimated acquisition range

$29.8k to $59.6k (2-4x the trailing net annuity of $14.9k/year). Same error range applies.

## Markets by review language

- german: 1%
- english: 45%
- koreana: 1%
- russian: 51%
- japanese: 1%
- schinese: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3064750
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
