# Aquatic Store Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3073580
- Developer: FreeMind S.A.
- Released: 2024 · Genre: Casual · List price: $8.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $131 to $197 per month (mid $164)
- Opportunity score: $164/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.5k · Est. lifetime net revenue: $11.9k
- Review sentiment: 72% positive across 201 reviews (142 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (12 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago
- Last discounted 1 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $298 |
| After VAT / sales tax (-13% blended) | $259 |
| After refunds (-9.5% median) | $235 |
| Net to developer (after Steam 30%) | $164 |

## Monthly review counts, oldest to newest (20 months)

56, 9, 10, 10, 3, 12, 2, 6, 1, 6, 4, 6, 2, 5, 1, 4, 2, 4, 2, 2

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$1.8k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3073580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
