# Feastopia

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3085910
- Developer: White Star Studio
- Publisher: IndieArk
- Released: 2026 · Genre: Simulation · List price: $13.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.5k to $2.3k per month (mid $1.9k)
- Opportunity score: $1.9k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.5k · Est. lifetime net revenue: $30.6k
- Review sentiment: 80% positive across 268 reviews (204 from Steam purchases)
- Review velocity: 16.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 4 language(s)
- Last discounted 0 months ago, 5 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.5k |
| After VAT / sales tax (-13% blended) | $3.1k |
| After refunds (-9.5% median) | $2.8k |
| Net to developer (after Steam 30%) | $1.9k |

## Monthly review counts, oldest to newest (7 months)

105, 65, 10, 13, 6, 2, 3

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 7 months. Running a -50% discount in those windows is modeled at +$6.7k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- japanese: 8%
- schinese: 61%
- brazilian: 1% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- english: 28%
- koreana: 1% (game NOT localized in this language)
- russian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3085910
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
