# Date Banger

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3086060
- Developer: Dijimit
- Released: 2025 · Genre: Action · List price: $9.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $603 to $904 per month (mid $754)
- Opportunity score: $754/month at x1.00 dormancy multiplier
- Est. lifetime owners: 11.4k · Est. lifetime net revenue: $38.3k
- Review sentiment: 73% positive across 369 reviews (357 from Steam purchases)
- Review velocity: 9.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 10 months ago
- Last build shipped 10 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.4k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $754 |

## Monthly review counts, oldest to newest (19 months)

50, 12, 1, 5, 7, 1, 10, 103, 30, 13, 24, 27, 57, 19, 10, 8, 7, 6, 4

## Markets by review language

- english: 38%
- koreana: 3%
- russian: 41%
- japanese: 1%
- schinese: 8%
- french: 2% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- spanish: 6%
- brazilian: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3086060
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
