# Photo Studio Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3098660
- Developer: JesseMJ
- Publisher: STIM GAMES
- Released: 2025 · Genre: Casual · List price: $14.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $653 to $980 per month (mid $817)
- Opportunity score: $817/month at x1.00 dormancy multiplier
- Est. lifetime owners: 8.3k · Est. lifetime net revenue: $41.8k
- Review sentiment: 82% positive across 289 reviews (260 from Steam purchases)
- Review velocity: 6.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Last build shipped 4 months ago
- Last discounted 0 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.5k |
| After VAT / sales tax (-13% blended) | $1.3k |
| After refunds (-9.5% median) | $1.2k |
| Net to developer (after Steam 30%) | $817 |

## Monthly review counts, oldest to newest (10 months)

215, 6, 4, 10, 10, 15, 7, 2, 4, 1

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 10 months. Running a -50% discount in those windows is modeled at +$1.9k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- japanese: 1%
- schinese: 77%
- french: 2%
- german: 5%
- english: 10%
- koreana: 1%
- russian: 4%
- spanish: 0%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3098660
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
