# I Am Legion: Stand Survivors

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3109580
- Developer: JA Game Studio
- Publisher: Gamersky Games
- Released: 2025 · Genre: Action · List price: $8.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.5k to $3.7k per month (mid $3.1k)
- Opportunity score: $3.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 77.2k · Est. lifetime net revenue: $232.9k
- Review sentiment: 82% positive across 2557 reviews (2414 from Steam purchases)
- Review velocity: 40.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.6k |
| After VAT / sales tax (-13% blended) | $4.9k |
| After refunds (-9.5% median) | $4.4k |
| Net to developer (after Steam 30%) | $3.1k |

## Monthly review counts, oldest to newest (17 months)

1251, 175, 88, 65, 66, 40, 28, 40, 97, 248, 102, 61, 66, 34, 26, 19, 39

## Markets by review language

- brazilian: 3%
- french: 1%
- german: 5%
- russian: 5%
- spanish: 2% (game NOT localized in this language)
- japanese: 3%
- english: 18%
- koreana: 12%
- schinese: 50%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3109580
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
