#  Virtua Fighter 5 R.E.V.O. World Stage

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3112260
- Developer: RGG Studio
- Publisher: SEGA
- Released: 2025 · Genre: Action · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.8k to $7.2k per month (mid $6.0k)
- Opportunity score: $6.0k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 59.8k · Est. lifetime net revenue: $400.7k
- Review sentiment: 71% positive across 2294 reviews (1868 from Steam purchases)
- Review velocity: 35.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (16 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago
- Last discounted 0 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $10.9k |
| After VAT / sales tax (-13% blended) | $9.4k |
| After refunds (-9.5% median) | $8.5k |
| Net to developer (after Steam 30%) | $6.0k |

## Monthly review counts, oldest to newest (19 months)

785, 363, 82, 62, 49, 40, 33, 40, 46, 51, 107, 41, 36, 61, 36, 20, 20, 58, 19

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 19 months. Running a -50% discount in those windows is modeled at +$81.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 3%
- german: 2%
- english: 73%
- koreana: 5%
- spanish: 2%
- japanese: 10%
- schinese: 3%
- brazilian: 2%
- russian: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3112260
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
