# ACE Strategy: Mecha Nova

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3127770
- Developer: EMINA STUDIO
- Released: 2026 · Genre: Indie · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.9k to $4.3k per month (mid $3.6k)
- Opportunity score: $3.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 3.6k · Est. lifetime net revenue: $18.2k
- Review sentiment: 78% positive across 120 reviews (113 from Steam purchases)
- Review velocity: 28.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $6.6k |
| After VAT / sales tax (-13% blended) | $5.7k |
| After refunds (-9.5% median) | $5.2k |
| Net to developer (after Steam 30%) | $3.6k |

## Monthly review counts, oldest to newest (4 months)

80, 21, 11, 3

## Markets by review language

- schinese: 74%
- english: 15%
- koreana: 1%
- russian: 3%
- japanese: 8%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3127770
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
