# Siegecaster

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3138350
- Developer: Half Human Games
- Publisher: Boss Corridor
- Released: 2025 · Genre: Action · List price: $8.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $374 to $561 per month (mid $467)
- Opportunity score: $631/month at x1.35 dormancy multiplier
- Est. lifetime owners: 1.0k · Est. lifetime net revenue: $3.1k
- Review sentiment: 72% positive across 43 reviews (32 from Steam purchases)
- Review velocity: 6.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 15 months
- Studio quiet across its whole catalog
- Last build shipped 15 months ago
- Store page localized in only 1 language(s)
- Last discounted 5 months ago, 3 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $848 |
| After VAT / sales tax (-13% blended) | $738 |
| After refunds (-9.5% median) | $668 |
| Net to developer (after Steam 30%) | $467 |

## Monthly review counts, oldest to newest (5 months)

20, 5, 3, 1, 2

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 5 months. Running a -50% discount in those windows is modeled at +$867 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$11.2k to $22.4k (2-4x the trailing net annuity of $5.6k/year). Same error range applies.

## Markets by review language

- french: 3% (game NOT localized in this language)
- german: 3% (game NOT localized in this language)
- english: 90%
- russian: 3% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3138350
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
