# C.A.S.T. (CHERNOZEM ANOMALY STRIKE TEAM)

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3140620
- Developer: BRAIN DOES (NOT) WORK
- Released: 2025 · Genre: Action · List price: $6.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $898 to $1.3k per month (mid $1.1k)
- Opportunity score: $1.1k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 24.3k · Est. lifetime net revenue: $56.9k
- Review sentiment: 89% positive across 831 reviews (759 from Steam purchases)
- Review velocity: 19.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.0k |
| After VAT / sales tax (-13% blended) | $1.8k |
| After refunds (-9.5% median) | $1.6k |
| Net to developer (after Steam 30%) | $1.1k |

## Monthly review counts, oldest to newest (20 months)

122, 54, 38, 44, 20, 23, 47, 99, 60, 52, 17, 18, 43, 31, 12, 24, 15, 10, 24, 30

## Markets by review language

- koreana: 1% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- japanese: 2% (game NOT localized in this language)
- schinese: 8%
- brazilian: 1% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- english: 68%
- russian: 16%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3140620
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
