# Making*Lovers: First Blush

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 3143290
- Developer: SMEE
- Publisher: Kagura Games
- Released: 2026 · Genre: Casual · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.7k to $2.6k per month (mid $2.1k)
- Opportunity score: $3.4k/month at x1.60 dormancy multiplier
- Est. lifetime owners: 1.7k · Est. lifetime net revenue: $11.4k
- Review sentiment: 95% positive across 109 reviews (53 from Steam purchases)
- Review velocity: 12.8 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last build shipped 4 months ago
- 51% of reviews come from key activations (excluded from revenue estimates)
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.9k |
| After VAT / sales tax (-13% blended) | $3.4k |
| After refunds (-9.5% median) | $3.1k |
| Net to developer (after Steam 30%) | $2.1k |

## Monthly review counts, oldest to newest (4 months)

27, 16, 5, 3

## Estimated acquisition range

$51.3k to $102.6k (2-4x the trailing net annuity of $25.6k/year). Same error range applies.

## Markets by review language

- english: 39%
- japanese: 4%
- schinese: 57%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/3143290
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
